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PSYC-007

Cobalt Machine Triplet

They seem unreal for robots, self-transforming, automatons. They give gifts, teach, and sing.

Card values

Rarity
uncommon
Cost
7
Attack
1500
Defense
1500
Universe
Psychic Realm
Type
Machinery
Form
monster
Storage
main

Keywords

Feral
[Sharable]: At the start of your End Phase, if this Monster has not attacked; it may change its position to attack position and attack; destroy it after that attack.
Delivery
[Sharable]: At the start of your Main Phase, draw 1 card.
HighWeaponry
[Sharable]: While on the field, allied Monsters gain +100 Power.
Leadership
[Sharable]: At the start of your Main Phase, play a Cost-3-or-less Monster from hand without paying its Cost.
Guardian
[Sharable]: Redirect a legal non-Hunter attack targeting another allied Monster to this attack-position Monster, then change this Monster to defense position.
Armored
[On Play]: Gain one Armored counter when played. [Sharable]: Remove one Armored counter to prevent this Monster's destruction.
Berserker
[Sharable]: When this Monster attacks, it attacks each opposing Monster once in an order you choose.

Competitive record

Uses
-
Wins
-
Losses
-
Win rate
-
Elo
1200
Copy limit
3
Restriction score
0
Restriction strikes
0

Your next match starts here

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