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WRWF-012

Anthrowolf Knight

A loyal knight that could not escape the curse of his king.

Card values

Rarity
common
Cost
9
Attack
1300
Defense
1700
Universe
Anthrowolves
Type
Avatar
Form
immaterial monster
Storage
extra

Keywords

Team
[Deck]: Play from the Immaterial Zone using one matching material; subtract that material's Cost, pay the remainder, then send the material to Rest. Teams may coexist.
Lycanthropy
[On Rest]: Once per turn per card, when this card moves from the field to Rest, return 1 Mortal Monster from your Rest Zone to your field if you have an open Monster Zone.
Frenzy
[Sharable]: This Monster must attack during your Battle Phase if a legal attack is available.
Armored
[On Play]: Gain one Armored counter when played. [Sharable]: Remove one Armored counter to prevent this Monster's destruction.
StompShielding
[Sharable]: At the start of your Battle Phase, you may select an opposing Monster with printed Shielding equal to or lesser than this card's printed Shielding and send it to Rest. This declares an attack, so Infantry targeting, Guardian interception, and protection still apply; a Monster using this effect consumes its attack.

Competitive record

Uses
-
Wins
-
Losses
-
Win rate
-
Elo
1200
Copy limit
3
Restriction score
0
Restriction strikes
0

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